Category: Speculative Fiction

Seven Stones to Stand or Fall

Cover image for Seven Stones to Stand or Fall by Diana Gabaldon by Diana Gabaldon

ISBN 978-0-399-59342-0

Seven Stones to Stand or Fall contains seven works of short fiction set in the world of Outlander, including two that have never been previously published. The stories stretch across the span of the main series, filling in gaps here and there. The earliest story is a prequel set in 1740, covering Jamie Fraser and Ian Murray’s time as mercenaries in France. The latest recounts the story of how Roger Wakefield was orphaned during the London Blitz. The pieces range in length from long short story to meaty novella, and deal largely with secondary characters.

Diana Gabaldon is a very detail-oriented person, and her introduction helpfully contextualizes all of the stories, providing information about where they fit in the series timeline, which characters they deal with, and where they were originally published (if applicable). Given that the main series now stretches to eight books, and with several Lord John books on the market, this introduction will prove crucial for folks like me, who have not read the other books in a while.

For my own sanity, I threw over the arrangement of the novellas in the book, and used the information provided in the introduction to read the stories in chronological order. (If you’d like to do this as well, the order is: Virgins, A Fugitive Green, The Custom of the Army, A Plague of Zombies, Besieged, The Space Between, and A Leaf on the Wind of All Hallows.) This had the distinctly beneficial effect of allowing me to keep events and people relatively straight, and also bracketed the book with the two stories I was most interested in reading. The only downside to this order was that things got a little Lord John heavy in the middle, with three stories in a row based on his exploits.

Although many of these stories were originally published in anthologies where they would theoretically be read as standalones, many of them make most sense in the context of the series as a whole. However, my personal favourite in the collection was A Fugitive Green, one of the two original stories, and one which I think stands alone better than many of the others. It recounts the exploits of Minnie, a teenage forger living in Paris with her English father, who brought her into the family business. Readers of the series will know that Minnie eventually finds herself married to an English lord, and A Fugitive Green reveals just how that unlikely event came about.

Given the range of the timeline and characters covered in Seven Stones to Stand or Fall, it is unsurprising that the stories vary widely in tone and content. Some touch more on the supernatural elements of the series, and others are more pure historical fiction. Lord John’s stories tend towards military exploits and mysteries. In short, there is a little something for everyone, with the caveat that I don’t think this is how I would recommend introducing anyone to the world of Outlander. The main series is a much better place to start.

Arabella and the Battle of Venus (Adventures of Arabella Ashby #2)

Cover image for Arabella and the Battle of Venus by David D. Levineby David D. Levine

ISBN 978-0-7653-8282-5

“Her husband-to-be was a prisoner of war. This matter could not be allowed to stand.”

Arabella and Captain Singh’s wedding plans are put on hold when Captain Singh is sent to Venus by the Honorable Mars Company just as Napoleon escapes his prison on the moon. Captain Singh is caught in enemy territory at the outbreak of hostilities, and is promptly captured and held prisoner on the French colony. When Arabella learns that Joseph Fouché, the Executioner of Lyon, will take charge of the English prisoners on Venus, she engages the privateer Daniel Fox, and his ship Touchstone, to get her Venus first. With only her wits and a banknote for five hundred pounds, she must try to arrange the release of Captain Singh, and Diana’s crew before their brutal new gaoler arrives.

The first part of Arabella and the Battle of Venus focuses on the voyage to the French colony from Mars. Accustomed to the polished and well-oiled operation aboard Diana, Arabella finds herself displeased with Touchstone’s more slovenly crew. Worse, Captain Fox’s navigation skills cannot hold a candle to her own, and Arabella is desperate to reach Venus as quickly as possible. But Captain Fox will only agree to try her course if Arabella will wager a kiss and a private dinner if her plan does not bring them to Venus faster than his planned route. As in Arabella of Mars, Levine focuses a great deal of attention on the sailing aspects of the narrative, creating an atmosphere that might be best described as Patrick O’Brian in space.

The second act is more about characters and intrigue, as Arabella arrives at Venus, only to have nothing go as planned. Adrift on a foreign planet, where she does not speak the languages or know the customs, and where her English banknote is no good, Arabella finds she may have bitten off more than she can chew. Not only is Diana’s crew being held prisoner, they are being forced to work in a labour camp that is contributing to the creation of a new weapon that may alter the course of the war. If Arabella can discover the details, she may be able to save English dominance of the skies from Napoleon’s rapacious appetite for conquest, but she cannot see how she will manage that while also getting two ships and their crews off a blockaded planet.

Fans of the dashing and honourable Captain Prakash Singh may be disappointed with his small role, especially in the first part of this narrative. Instead, Arabella makes her way to Venus in the company of the also handsome but not precisely honourable privateer and gambling friend Daniel Fox. With her chaperone Lady Corey constantly questioning Arabella’s choice of fiancé, and Captain Fox perpetually trying to get Arabella to gamble her favours in exchange for his cooperation, Arabella is unaccountably intrigued by the scoundrel. Even after her arrival on Venus, Captain Singh practically sabotages his own cause, refusing to entertain Arabella’s escape plans, or include her in his own doings. Unfortunately, Captain Fox looks set to make a prominent appearance in the third installment of the series.

Some quibbles about the romantic subplot notwithstanding, Arabella and the Battle of Venus is an excellent second outing in Levine’s original series, which combines adventure and intrigue with alternate history, as well as considerable character growth for the heroine. I’m thoroughly looking forward to the trilogy’s conclusion, which will hopefully be released next year.

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You might also like The Silvered by Tanya Huff

Down Among the Sticks and Bones (Wayward Children #2)

Cover image for Down Among the Sticks and Bones by Seanan McGuireby Seanan McGuire

ISBN 978-0-7653-9203-9

“Some adventures require nothing more than a willing heart and the ability to trip over the cracks in the world.”

Once upon a time, twins Jacqueline and Jillian Wolcott opened a trunk in their attic, and found an impossible staircase that led down, down, down, to a magical world called The Moors. A world where Jack didn’t have to be the perfect girly girl for her mother, and Jill didn’t have to be the sports-loving tomboy standing in for an absent son. But still a world where they would have to be polar opposites in a different way, choosing between The Master and Dr. Bleak, the vampire, and the mad scientist. If they still have one thing in common, it is that they want to stay on the Moors forever. But we all know that doorways come calling when you least expect them.

Every Heart a Doorway was a fan favourite last year, and went on to win the Nebula Award for Best Novella. I’ve seen very few complaints about it, but I do remember some laments about the fact that it was not in fact a portal fantasy, but rather the aftermath of one. Down Among the Sticks and Bones scratches that itch, while also further developing Jack and Jill’s backstory, and how they got to Eleanor West’s Home for Wayward Children. Getting a better look at their family background is particularly enlightening, and indeed proves to be a main theme of the novella.

Down Among the Sticks and Bones is very much about relationships between parents and their children, the delicate balance of hopes and expectations, and how easily children can be suffocated beneath them. “It can be easy, when looking at children from the outside, to believe that they are things, dolls designed and programmed by their parents to behave in one manner, following one set of rules. It can be easy, when standing on the shores of adulthood, not to remember that every adult was once a child, with ideas and ambitions of their own,” writes McGuire, in the voice of someone who clearly remembers. This dynamic not only warps Jack and Jill’s characters, but also their relationship with one another. The Moors is the first place where they can define their own siblinghood, beyond the parameters their parents set out for them, but they find that they don’t really know how. And of course, part of adulthood is defining oneself beyond the boundaries of your family of origin.

If there is one thing to lament about Down Among the Sticks and Bones, it is that the story ends before Jack and Jill arrive at Eleanor West’s school. We don’t get to see their early days there, and nor do we learn more about the interesting system of worlds McGuire has set up. But more will no doubt be revealed with Beneath the Sugar Sky, due out in January 2018.

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You might also like The Ocean at the End of the Lane by Neil Gaiman

Waking Gods (Themis Files #2)

Cover image for Waking Gods by Sylvain Neuvelby Sylvain Neuvel

ISBN 978-1-101-88672-4

“I’m grateful for Themis, to be in her company every day. I feel drawn to her. She isn’t of this world either. She doesn’t belong here any more than I do. We’re both out of place and out of time, and the more I learn about her, the closer I feel to understanding what really happened to me.”

Almost a decade has passed since the events of Sleeping Giants, when Rose Franklin and her team hunted down and assembled the pieces of the giant alien robot known as Themis. Rose has dedicated her time to studying Themis, and Kara and Vincent have continued to try to master operating her. Then another robot materializes in the middle of London, and the government’s response inevitably leads to a deadly confrontation. The appearance of Hyperion also drives home how little the Earth Defense Corps really knows about Themis’ combat capabilities. And that knowledge will be more necessary than ever when more robots begin to materialize around the globe, in the world’s most populous cities. The aliens know that humanity has found Themis, and they are not happy about it.

The structure of Waking Gods continues in the interview format Sylvain Neuvel used with great success in Sleeping Giants, with the unnamed character who I always think of as the Interrogator resuming his contact with the Earth Defense Corp after a long silence. Neuvel continues to work this technique, for example by having General Govender practice his speech to the UN General Assembly for the Interrogator before he delivers it. This in fact makes for a more interesting scene than simply witnessing the speech directly, as we gain insight into the Interrogator through the changes he suggests. However, as the situation on Earth descends into chaos, the narrative structure devolves in parallel, taking on more of a transcript style than an interview format. Everything is falling apart, and the style mimics that. We do, however, find out more about the mysterious Interrogator, and his even more mysterious friend Mr. Burns.

It has been nine years since Rose Franklin returned from the dead, mysteriously missing three years of her life and memories. For all that time she has struggled with what this rebirth means, whether she is really Rose Franklin, or merely a copy with some of her memories and knowledge. That doubt has been eating away at her stability for nearly a decade, but when the robots begin to appear, and Themis is called into action, it is the world that has become unstable, and Rose who must hold steady in the face of the unknown. Her development is one of the most interesting aspects of this series.

One of the more disturbing plotlines picks up a dangling thread from Sleeping Giants. Before being ousted from the Earth Defense Corps, geneticist Alyssa Papantoniou harvested ova from Captain Kara Resnick without her knowledge or consent. Kara has never been informed about this violation, because those who knew about it decided that the situation had been taken care of with Alyssa’s removal. When it turns out that Alyssa may have had time to act on her plans before her ouster, they continue to delay telling Kara what was done to her as they try to confirm whether or not Alyssa succeeded. If I can get a little bit spoilery here for the remainder of this paragraph… I absolutely loathe plotlines where women who are childless by choice are forced into motherhood. And I especially hate the implication that their choice was just due to some sort of damage, and really they would be great mothers. In short, I really did not enjoy how Kara’s character was developed in this volume.

In Waking Gods, the genre elements of Sleeping Giants are intensified, and the plot becomes more fast-paced. There is now no question that Themis has alien origins, or that aliens visited earth long ago, and that some of them stayed behind. Waking Gods explores the fallout of these conclusions, but also the more dramatic effects of the aliens becoming aware of how humanity has developed since their last contact. At the same time, the aliens are not significant characters, since this is really an exploration of what it means to be human. Although the duology stands well together, the epilogue hints at the possibility of further adventures.

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You might also like The God Wave by Patrick Hemstreet

The Prey of the Gods

Cover image for The Prey of the Gods by Nicky Drayden by Nicky Drayden

ISBN 9780062493033

Disclaimer: I received a free review copy of this title from the publisher through the Harper Voyager Super Reader Program.

If there’s one rule in planning for world domination, it’s to make sure you look good doing so.

South Africa, 2064. Sydney, a debased demi-goddess with dwindling powers, schemes to find enough fear, blood, and belief to feed on to return to her heyday. A new designer drug is hitting the market, and unleashing the divine potential of seemingly ordinary humans, and in it Sydney sees the possibility of chaos such as the world has not experienced for a long time. Meanwhile, her old mentor Mr. Tau is preparing to release a new demi-goddess into the world, one who may help her or undermine her, depending on how Sydney plays her cards. Can a pop star, two gay teens, a little girl, a politician, and a robot foil her plans?

To be honest, it is hard to give a concise, non-spoilery plot summary of The Prey of the Gods. There are at least eight point of view characters, and a lot of seemingly disparate elements that have to come together in this unusual novel. The book has elements of both fantasy and science fiction, as well as a distinct sense of humour. Sydney is a demigoddess, and mythology forms the underpinning of the story, but it is science that unleashes the action. The new drug hitting the market seems like a hallucinogen, but is really tapping into the divine potential of humans, including powers such as mind reading and manipulation that will create unprecedented chaos as they spread through the population. Meanwhile, the ubiquitous personal robots belonging to the human cast are gaining sentience, and questioning their role in society.

Perhaps the book’s strongest feature is its diverse and interesting cast of characters. I was particularly drawn to Nomvula, the young Zulu girl, and Councilman Stoker, the cross-dressing politician with a secret life as a drag performer who is starting to realize that he just might be trans. Drayden has also created an interesting character in Riya Natrajan, a fairly unlikeable pop diva who has been faking a drug problem to hide a more serious chronic medical condition from the public. Additional points of view come from Muzi, who is struggling with a crush on his best friend, Elkin, and This Instance, later named Clever 4-1, Muzi’s newly sentient personal robot. The mix of characters is exactly as odd and intriguing as you would expect, but works well once the reader gets everyone straight, and especially after the narratives begin to overlap.

Part of what gives nuance to the large cast is the theme of family, which is important for each character in different ways. When the book opens, Muzi is about to be circumcised not because he wants to, but because he knows that going through this traditional rite of passage will please his grandfather, whose approval he craves. Much of Riya’s backstory is defined by her mother’s death, and the complications that ensued in her relationship with her father, who she has not spoken to in years. Nomvula has grown up before her time caring for her sickly mother, with no father or siblings. When Mr. Tau and Sydney come along, her desire for family connections will change everything. Councilman Wallace Stoker is less interested in politics than music, but pressure to continue the familial political legacy keeps him from pursuing his dreams, or realizing his true identity. His domineering mother has her eye on the premier’s office, and will let nothing get in the way of her son achieving that landmark.

The Prey of the Gods is a humourous, genre bending romp through the near future, fearlessly mixing and matching demi-goddesses and robots, pop stars and politicians. Although it takes a while to settle in and get a handle on all the moving pieces of this narrative, the result is fresh and unexpected.

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You might also like Company Town by Madeline Ashby

Ninefox Gambit

Cover image for Ninefox Gambit by Yoon Ha Leeby Yoon Ha Lee

ISBN 978-1-781088-449-6

“The problem with authority is that if you leave it lying around, others will take it away from you. You have to act like a general or people won’t respect you as one.”

The Fortress of Scattered Needles—a key strategic holding of the Hexarchate Empire—has been overtaken by heretics from within, an event which threatens to spread calendrical rot across the galaxy. Thanks to its shields of invariant ice, recapturing the Fortress by siege is virtually impossible, and the only man who could do it, General Shuos Jedao, has been dead for three hundred years. Fortunately, he has been preserved as an undead weapon which can be extracted from the black cradle when duty calls. Captain Kel Cheris—a mathematical prodigy who inexplicably chose the military Kel faction over the more academically minded Nirai—is selected to be the person to wield this “weapon,” and lead the campaign to reclaim the Fortress of Scattered Needles. Unfortunately for Cheris, Shuos Jedao slaughtered his own army before his death, which means that the Hexarchate’s secret weapon is mad traitor who cannot be trusted, even when his help is desperately needed.

Ninefox Gambit gets off to a bit of a dull start with a battle and a lot of strategic details that will appeal to fans of hard military sci-fi but leave other readers floundering for purchase. This is essentially world-building by immersion, as Lee introduces the concept of calendrical regimes and mathematical warfare. The Hexarchate relies on precise adherence to the strictures of a mathematical calendar, and the very technology of the society, including the weapons and military tactics, are dependent on this adherence. Calendrical heresy means a world where nothing functions properly. Lee also uses this section to introduce the basic cultural structure of the Hexarchate. Like many dystopians, there are six factions with distinct roles in society, and a defunct seventh faction that was annihilated after breaking from the empire’s orthodoxy. The Liozh heresy continues to haunt the Hexarchs.

The story becomes more interesting when Shuos Jedao joins the action. Although he served in the Kel military, Jedao hails from the Shuos faction, the other military branch of the empire responsible for intelligence operations and assassinations. The Shuos have a reputation for being wily, even when they aren’t mad traitors. When Kel Command goes mysteriously silent, Brevet General Kel Cheris is left with only Jedao’s advice, her own best judgement, and the feeling that she might not come out of this mission alive. It is in the unique interpersonal dynamic between Jedao and Cheris—no, not a romance—where things get interesting. Jedao has an unparalleled understanding of military tactics, and many years more experience than Cheris, but he has also been out of the game for many years, unaware of many developments in Hexarchate technology and society. And he is a terrible mathematician, an unforgiveable and potentially fatal weakness in a calendrical military. Their relationship involves the necessity of sharing information based on their own strengths, but also a high level of mutual distrust that maintains the narrative suspense.

On a more conceptual level, Ninefox Gambit is about the exercise of power, and freedom of thought. This is expressed mostly through the concept of calendrical heresy, and the Kel formation instinct. Lee’s unique society runs on citizens’ belief in and agreement upon a highly specific and regimented calendar, and deviation from that belief begins to degrade society in a way that is literal rather than theoretical. Orthodoxy is strictly enforced, to the point that fighting heresy with heretical math can result in re-education, even when calendrical rot has rendered orthodox tactics inoperable. If quashing heresy is about controlling what people think, formation instinct is the corollary that controls what they do. Specifically, soldiers in the Kel military are indoctrinated with an obedience instinct that helps them execute the mathematical formations that have calendrical effects on the battlefield. These themes of free thought and will even play out in a subplot about the sentience of artificial intelligence robots and drones that service the space ships and stations.

Ninefox Gambit is highly conceptual science fiction that starts slow but builds to an interesting and worthwhile conclusion that is open to a sequel. While it will be a hard sell for those who don’t love military sci-fi specifically, it is the kind of richly layered story that will repay repeat visits. I didn’t love every minute of reading it, but Ninefox Gambit has continued to grow on me in retrospect.

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You might also like Binti by Nnedi Okorafor

More Happy Than Not

Cover image for More Happy Than Not by Adam Silvera by Adam Silvera

ISBN 978-1-61695-561-8

“My worlds collided and I can’t get up.”

Sixteen-year-old Aaron Soto has been struggling since his father’s suicide, a downward spiral that culminated in a suicide attempt of his own, as the smile-shaped scar on his wrist constantly reminds him. Neither his overworked mother, nor his video-game obsessed older brother are able to offer much in the way of support, but Aaron is trying to get back to normal, a little bit at a time. When his girlfriend Genevieve leaves to spend three weeks at a summer art camp in New Orleans, Aaron begins hanging out with Thomas, a kid from the next block who is a little less rough and tumble than the friends Aaron grew up with. Soon their fast friendship is stirring up tensions with Aaron’s old crowd, and even Genevieve seems a little jealous when she returns home. As Aaron’s feelings for Thomas spiral out of control, he becomes obsessed with the idea of undergoing the Leteo procedure—a new medical technique that might be able to make him forget that he ever liked a boy.

Occasionally you run across a book that is best read with as little foreknowledge as possible, with The Interrogation of Ashala Wolf being my most recent example. While I had heard a lot of hype about how good this book was, I had somehow managed to absorb almost nothing about the plot, and I think that was for the better as far as my reading experience with More Happy Than Not. So if you are already planning to read it, just go do it! You can read reviews later. If you still need convincing, read on.

More Happy Than Not is a largely contemporary novel with a slight speculative fiction twist. Almost everything about Aaron’s world is recognizable as modern day New York. The exception is the Leteo procedure, a controversial new neurological technique that allows doctors to erase memories. When the novel opens, Aaron’s neighbourhood is abuzz with the rumour that Kyle and his family have moved away because Kyle had the Leteo procedure in order to forget about the murder of his twin brother, Kenneth. Despite this sci-fi twist, the focus is largely on identity and human relationships, and Aaron’s growing curiosity about the Leteo procedure is mostly a narrative device that allows Silvera to delve into the conflict surrounding his sexuality. When is it humane to allow someone to forget a terrible experience? What role does experience play in identity if it can simply be overwritten?

More Happy Than Not is an emotional rollercoaster of a book. Silvera does a good job of developing the connection between Aaron and Genevieve in the early chapters, so it is genuinely heartbreaking to see them beginning to come apart when Aaron starts to fall for Thomas. Aaron’s family relationships are less than stellar, and his childhood friends are deeply homophobic, leaving him isolated and depressed, grasping after the hope of a miracle cure that will make it all go away. Aaron struggles to even say the word gay—eventually opting for “dude-liker” instead—so it is perhaps not surprising that bisexuality is never considered, let alone discussed. The style develops in accordance with Aaron’s level of happiness and self-understanding, bumping along with an artful unevenness that neatly conveys his inner turmoil. While dark enough that I would not necessarily recommend this book for everyone—it deals heavily with both homophobia and suicide—it is nevertheless a powerful expression of what it means to come of age in an environment that is hostile to your very identity.

Scythe

Cover image for Scythe by Neal Shusterman by Neal Shusterman

ISBN 978-1-4424-7242-6

“She wanted to believe she wasn’t capable of it. She desperately wanted to believe she wasn’t Scythe material. It was the first time in her life that she aspired to fail.”

It has been three hundred years since humanity turned the corner, leaving behind the Age of Mortality. With the arrival of infinite computing power, a benevolent AI known as the Thunderhead emerged to rule this new deathless society. But although accidental death is a thing of the past, humanity still lives on a single finite planet, and so population growth must be limited. This task was deemed to require a human conscience, not to be entrusted to a computer, and so the Scythedom was born. Citra and Rowan have been selected to apprentice to Scythe Faraday, a job that neither of them wants. But there is corruption at the heart of Scythedom, and the Thunderhead is powerless to intervene. Reform must come from within.

There are a lot of practical world-building questions that can be raised about Scythe. How, for example, has humanity advanced so far as to be able to reverse the aging process, but been unable to master space travel, or some other method of supporting an increasing population? And if it is necessary to limit the population, why kill people in often gruesome ways to achieve that end? If you are the nit-picking type, you will probably have a hard time accepting the basic premise of this novel and some of the devices. But if you can achieve the necessary willing suspension of disbelief, you are in for a twisty and thought-provoking adventure that continually ups the stakes.

The main narrative focuses on Citra and Rowan, who are real teenagers who have yet to turn a corner to reset themselves back to youth. They have a limited idea of what life was like in the Mortal Age. Even with the existence of Scythes, they had to give very little thought to death and dying until they were called to perform the task. Interspersed with their perspectives are journal entries from the mandatory gleaning journal of the Honorable Scythe Curie, who is often known as the Grand Dame of Death. Her age and experience interject the perspective that Rowan and Citra lack, providing context to the events of their yearlong apprenticeship. We also get the occasional glimpse into the mind of Scythe Goddard, the main antagonist, who is simultaneously realistic and yet a bit one dimensional.

Scythe depicts a futuristic society with a vastly changed relationship to death and violence. Someone who is accidentally killed is not dead, but deadish, since only Scythes have the authority to take life; no one else can kill you, and you may not kill yourself. One mandatory trip the revival centre later, the deadish person will be back on their feet within a week. The resulting changes are quietly disturbing. Since actual suicide leads to mandatory revival, it has largely passed from memory, but attempting suicide has become a grisly form of entertainment. Rowan’s best friend Tyger is a splatter—someone who deliberately gets deadish by jumping off of buildings. The boredom of immortality is a common trope in vampire fiction, but it is less commonly explored in relation to humanity as a whole.

Due to the non-interference built into the Thunderhead, which rules everything else about this world except death, Scythes have almost unlimited discretionary power. They operate within a quota set for the year by their conclave, but they are free to choose who they will glean and their method of killing. Bias in their selections—such as by race, though almost everyone is mixed race—earns a mild reprimand at best from the conclave. They also have the discretion to grant a year of immunity from gleaning to anyone they choose, though it is customary to offer it to the families of those who have been gleaned, as well as to the families of Scythes and their apprentices, for as long as the Scythes serve. This nearly unbounded power and terrible responsibility has naturally created an order that is isolated from normal people, and sinking further into corruption as the centuries pass. A schism has occurred between the traditional Scythes, and revolutionaries who want to remove the few checks and balances that are in place.

Scythe begins a series, so while it stands alone quite well, there are certainly more issues to explore and questions to be answered. The lines of good and evil are quite starkly drawn here, but there is room to go deeper. Scythe Faraday, for example, is depicted as being part of the traditional group of Scythes who conduct their duties with care and honour, yet he gives some people deaths that are painful, and fill his quotas by mimicking the death statistics of the Age of Mortality. He and Rowan meet when Faraday gleans one of his teenage classmates, a selection that is intended to imitate a drunk driving death from before the turn. In the Age of Immortality, what reason is there for everyone not to have the chance for at least one full life before they face gleaning? Or is gleaning really necessary at all? It will be interesting to see how the morality of this thought-provoking series evolves.